The game development has two parts - artistic and technical. In our motion design team, you will work on both. The artistic side of the job is setting up the overall gameplay and rhythm of the game by creating visual effects and animation with the right timing. The technical - preparing the animations for implementation in the game.
The bonus thing is that you will work on the game prototypes with the Game Design team and this way you will learn more about gameplay.
As animators at DreamShot, we strive to create dynamic and interesting gameplay for our players by creating animations with the right timing and emphasis at the right moments. If we had to describe our animation in a few words: easy to understand, right tempo-rhythm, optimized.
Our work is highly collaborative, despite that, we work with graphic designers, game designers, developers, and we work together to deliver One awesome product.
We are doing our best to carefully review the work of each and everyone who applies for our open positions but we do receive a considerable number of applications. If we don’t get back to you within 3 work days (from the moment you apply), please consider your application not accepted this time. Don’t let this discourage you from applying in the future, though.